DITL_502_alert3.txt Items: (2 entries) 0: Bounds: x1=118, y1=77, x2=178, y2=97 Type: 4 Info: 'Bye!' 1: Bounds: x1=75, y1=6, x2=297, y2=67 Type: -120 Info: 'Your system needs 32 bit Color Quickdraw and a monitor at least 450 x 350 in order to run Chameleon v1.1a.' DITL_500_alert.txt Items: (2 entries) 0: Bounds: x1=111, y1=71, x2=171, y2=91 Type: 4 Info: 'Button' 1: Bounds: x1=64, y1=7, x2=275, y2=57 Type: 8 Info: '^0' DITL_400_About Box.txt Items: (5 entries) 0: Bounds: x1=0, y1=0, x2=0, y2=0 Type: 0 Info: '' 1: Bounds: x1=129, y1=8, x2=224, y2=61 Type: -120 Info: ' Chameleon 1992,1993 By Tim Bendel' 2: Bounds: x1=148, y1=192, x2=206, y2=212 Type: 4 Info: 'OK' 3: Bounds: x1=65, y1=70, x2=287, y2=123 Type: -120 Info: 'Chameleon is Shareware. Please distribute it freely. If you like it please send $7.00 to: ' 4: Bounds: x1=105, y1=127, x2=248, y2=179 Type: -120 Info: 'Tim Bendel 2711 Mallard Dr. S.W. Roanoke, VA 24018' DITL_136_no moves.txt Items: (3 entries) 0: Bounds: x1=99, y1=106, x2=157, y2=126 Type: 4 Info: 'OK' 1: Bounds: x1=100, y1=30, x2=158, y2=47 Type: -120 Info: 'Player 1' 2: Bounds: x1=50, y1=70, x2=209, y2=86 Type: -120 Info: 'has no possible moves!' DITL_135_gameover.txt Items: (3 entries) 0: Bounds: x1=99, y1=106, x2=157, y2=126 Type: 4 Info: 'OK' 1: Bounds: x1=42, y1=18, x2=214, y2=69 Type: -64 Info: '' 2: Bounds: x1=79, y1=78, x2=177, y2=95 Type: -120 Info: 'Player 1 Wins!' DITL_134_New Game.txt Items: (3 entries) 0: Bounds: x1=22, y1=66, x2=80, y2=86 Type: 4 Info: 'OK' 1: Bounds: x1=114, y1=66, x2=172, y2=86 Type: 4 Info: 'Cancel' 2: Bounds: x1=4, y1=14, x2=198, y2=54 Type: -120 Info: 'If you start a new game the current game will be lost.' DITL_133_quit?.txt Items: (3 entries) 0: Bounds: x1=38, y1=52, x2=96, y2=72 Type: 4 Info: 'YES' 1: Bounds: x1=157, y1=52, x2=215, y2=72 Type: 4 Info: 'NO' 2: Bounds: x1=28, y1=21, x2=243, y2=36 Type: -120 Info: 'Are you sure you want to quit?' DITL_132_Board Setup.txt Items: (11 entries) 0: Bounds: x1=36, y1=104, x2=126, y2=121 Type: 6 Info: 'Pattern 1' 1: Bounds: x1=36, y1=206, x2=125, y2=223 Type: 6 Info: 'Pattern 2' 2: Bounds: x1=278, y1=104, x2=365, y2=121 Type: 6 Info: 'Pattern 3' 3: Bounds: x1=278, y1=206, x2=367, y2=226 Type: 6 Info: 'Pattern 4' 4: Bounds: x1=134, y1=8, x2=271, y2=26 Type: -120 Info: 'Choose Board Setup' 5: Bounds: x1=36, y1=23, x2=114, y2=101 Type: -64 Info: '' 6: Bounds: x1=278, y1=23, x2=356, y2=99 Type: -64 Info: '' 7: Bounds: x1=36, y1=126, x2=115, y2=204 Type: -64 Info: '' 8: Bounds: x1=278, y1=126, x2=356, y2=207 Type: -64 Info: '' 9: Bounds: x1=104, y1=249, x2=162, y2=269 Type: 4 Info: 'OK' 10: Bounds: x1=219, y1=249, x2=277, y2=269 Type: 4 Info: 'Cancel' DITL_131_Board with pic.txt Items: (1 entries) 0: Bounds: x1=0, y1=0, x2=350, y2=350 Type: -64 Info: '' DITL_130_Gameboard.txt Items: (55 entries) 0: Bounds: x1=7, y1=7, x2=50, y2=50 Type: 0 Info: '' 1: Bounds: x1=55, y1=7, x2=98, y2=50 Type: 0 Info: '' 2: Bounds: x1=104, y1=7, x2=147, y2=50 Type: 0 Info: '' 3: Bounds: x1=153, y1=7, x2=196, y2=50 Type: 0 Info: '' 4: Bounds: x1=202, y1=7, x2=245, y2=50 Type: 0 Info: '' 5: Bounds: x1=251, y1=7, x2=294, y2=50 Type: 0 Info: '' 6: Bounds: x1=300, y1=7, x2=343, y2=50 Type: 0 Info: '' 7: Bounds: x1=7, y1=55, x2=50, y2=98 Type: 0 Info: '' 8: Bounds: x1=55, y1=55, x2=98, y2=98 Type: 0 Info: '' 9: Bounds: x1=104, y1=55, x2=147, y2=98 Type: 0 Info: '' 10: Bounds: x1=153, y1=55, x2=196, y2=98 Type: 0 Info: '' 11: Bounds: x1=202, y1=55, x2=245, y2=98 Type: 0 Info: '' 12: Bounds: x1=251, y1=55, x2=294, y2=98 Type: 0 Info: '' 13: Bounds: x1=300, y1=55, x2=343, y2=98 Type: 0 Info: '' 14: Bounds: x1=8, y1=104, x2=51, y2=147 Type: 0 Info: '' 15: Bounds: x1=56, y1=104, x2=99, y2=147 Type: 0 Info: '' 16: Bounds: x1=105, y1=104, x2=148, y2=147 Type: 0 Info: '' 17: Bounds: x1=154, y1=104, x2=197, y2=147 Type: 0 Info: '' 18: Bounds: x1=203, y1=104, x2=246, y2=147 Type: 0 Info: '' 19: Bounds: x1=252, y1=104, x2=295, y2=147 Type: 0 Info: '' 20: Bounds: x1=301, y1=104, x2=344, y2=147 Type: 0 Info: '' 21: Bounds: x1=7, y1=153, x2=50, y2=196 Type: 0 Info: '' 22: Bounds: x1=55, y1=153, x2=98, y2=196 Type: 0 Info: '' 23: Bounds: x1=104, y1=153, x2=147, y2=196 Type: 0 Info: '' 24: Bounds: x1=153, y1=153, x2=196, y2=196 Type: 0 Info: '' 25: Bounds: x1=202, y1=153, x2=245, y2=196 Type: 0 Info: '' 26: Bounds: x1=251, y1=153, x2=294, y2=196 Type: 0 Info: '' 27: Bounds: x1=300, y1=153, x2=343, y2=196 Type: 0 Info: '' 28: Bounds: x1=7, y1=201, x2=50, y2=244 Type: 0 Info: '' 29: Bounds: x1=55, y1=201, x2=98, y2=244 Type: 0 Info: '' 30: Bounds: x1=104, y1=201, x2=147, y2=244 Type: 0 Info: '' 31: Bounds: x1=153, y1=201, x2=196, y2=244 Type: 0 Info: '' 32: Bounds: x1=202, y1=201, x2=245, y2=244 Type: 0 Info: '' 33: Bounds: x1=251, y1=201, x2=294, y2=244 Type: 0 Info: '' 34: Bounds: x1=300, y1=201, x2=343, y2=244 Type: 0 Info: '' 35: Bounds: x1=8, y1=250, x2=51, y2=293 Type: 0 Info: '' 36: Bounds: x1=56, y1=250, x2=99, y2=293 Type: 0 Info: '' 37: Bounds: x1=105, y1=250, x2=148, y2=293 Type: 0 Info: '' 38: Bounds: x1=154, y1=250, x2=197, y2=293 Type: 0 Info: '' 39: Bounds: x1=203, y1=250, x2=246, y2=293 Type: 0 Info: '' 40: Bounds: x1=252, y1=250, x2=295, y2=293 Type: 0 Info: '' 41: Bounds: x1=301, y1=250, x2=344, y2=293 Type: 0 Info: '' 42: Bounds: x1=8, y1=300, x2=51, y2=343 Type: 0 Info: '' 43: Bounds: x1=56, y1=300, x2=99, y2=343 Type: 0 Info: '' 44: Bounds: x1=105, y1=300, x2=148, y2=343 Type: 0 Info: '' 45: Bounds: x1=154, y1=300, x2=197, y2=343 Type: 0 Info: '' 46: Bounds: x1=203, y1=300, x2=246, y2=343 Type: 0 Info: '' 47: Bounds: x1=252, y1=300, x2=295, y2=343 Type: 0 Info: '' 48: Bounds: x1=301, y1=300, x2=344, y2=343 Type: 0 Info: '' 49: Bounds: x1=380, y1=56, x2=399, y2=72 Type: -120 Info: '02' 50: Bounds: x1=380, y1=147, x2=398, y2=163 Type: -120 Info: '02' 51: Bounds: x1=370, y1=40, x2=419, y2=55 Type: -120 Info: 'Score' 52: Bounds: x1=370, y1=130, x2=419, y2=145 Type: -120 Info: 'Score' 53: Bounds: x1=376, y1=207, x2=414, y2=224 Type: -120 Info: 'move' 54: Bounds: x1=353, y1=189, x2=436, y2=205 Type: -120 Info: 'Player one's' DITL_129_Gameboard 2.txt Items: (55 entries) 0: Bounds: x1=7, y1=7, x2=50, y2=50 Type: 0 Info: '' 1: Bounds: x1=55, y1=7, x2=98, y2=50 Type: 0 Info: '' 2: Bounds: x1=104, y1=7, x2=147, y2=50 Type: 0 Info: '' 3: Bounds: x1=153, y1=7, x2=196, y2=50 Type: 0 Info: '' 4: Bounds: x1=202, y1=7, x2=245, y2=50 Type: 0 Info: '' 5: Bounds: x1=251, y1=7, x2=294, y2=50 Type: 0 Info: '' 6: Bounds: x1=300, y1=7, x2=343, y2=50 Type: 0 Info: '' 7: Bounds: x1=7, y1=55, x2=50, y2=98 Type: 0 Info: '' 8: Bounds: x1=55, y1=55, x2=98, y2=98 Type: 0 Info: '' 9: Bounds: x1=104, y1=55, x2=147, y2=98 Type: 0 Info: '' 10: Bounds: x1=153, y1=55, x2=196, y2=98 Type: 0 Info: '' 11: Bounds: x1=202, y1=55, x2=245, y2=98 Type: 0 Info: '' 12: Bounds: x1=251, y1=55, x2=294, y2=98 Type: 0 Info: '' 13: Bounds: x1=300, y1=55, x2=343, y2=98 Type: 0 Info: '' 14: Bounds: x1=8, y1=104, x2=51, y2=147 Type: 0 Info: '' 15: Bounds: x1=56, y1=104, x2=99, y2=147 Type: 0 Info: '' 16: Bounds: x1=105, y1=104, x2=148, y2=147 Type: 0 Info: '' 17: Bounds: x1=154, y1=104, x2=197, y2=147 Type: 0 Info: '' 18: Bounds: x1=203, y1=104, x2=246, y2=147 Type: 0 Info: '' 19: Bounds: x1=252, y1=104, x2=295, y2=147 Type: 0 Info: '' 20: Bounds: x1=301, y1=104, x2=344, y2=147 Type: 0 Info: '' 21: Bounds: x1=7, y1=153, x2=50, y2=196 Type: 0 Info: '' 22: Bounds: x1=55, y1=153, x2=98, y2=196 Type: 0 Info: '' 23: Bounds: x1=104, y1=153, x2=147, y2=196 Type: 0 Info: '' 24: Bounds: x1=153, y1=153, x2=196, y2=196 Type: 0 Info: '' 25: Bounds: x1=202, y1=153, x2=245, y2=196 Type: 0 Info: '' 26: Bounds: x1=251, y1=153, x2=294, y2=196 Type: 0 Info: '' 27: Bounds: x1=300, y1=153, x2=343, y2=196 Type: 0 Info: '' 28: Bounds: x1=7, y1=201, x2=50, y2=244 Type: 0 Info: '' 29: Bounds: x1=55, y1=201, x2=98, y2=244 Type: 0 Info: '' 30: Bounds: x1=104, y1=201, x2=147, y2=244 Type: 0 Info: '' 31: Bounds: x1=153, y1=201, x2=196, y2=244 Type: 0 Info: '' 32: Bounds: x1=202, y1=201, x2=245, y2=244 Type: 0 Info: '' 33: Bounds: x1=251, y1=201, x2=294, y2=244 Type: 0 Info: '' 34: Bounds: x1=300, y1=201, x2=343, y2=244 Type: 0 Info: '' 35: Bounds: x1=8, y1=250, x2=51, y2=293 Type: 0 Info: '' 36: Bounds: x1=56, y1=250, x2=99, y2=293 Type: 0 Info: '' 37: Bounds: x1=105, y1=250, x2=148, y2=293 Type: 0 Info: '' 38: Bounds: x1=154, y1=250, x2=197, y2=293 Type: 0 Info: '' 39: Bounds: x1=203, y1=250, x2=246, y2=293 Type: 0 Info: '' 40: Bounds: x1=252, y1=250, x2=295, y2=293 Type: 0 Info: '' 41: Bounds: x1=301, y1=250, x2=344, y2=293 Type: 0 Info: '' 42: Bounds: x1=8, y1=300, x2=51, y2=343 Type: 0 Info: '' 43: Bounds: x1=56, y1=300, x2=99, y2=343 Type: 0 Info: '' 44: Bounds: x1=105, y1=300, x2=148, y2=343 Type: 0 Info: '' 45: Bounds: x1=154, y1=300, x2=197, y2=343 Type: 0 Info: '' 46: Bounds: x1=203, y1=300, x2=246, y2=343 Type: 0 Info: '' 47: Bounds: x1=252, y1=300, x2=295, y2=343 Type: 0 Info: '' 48: Bounds: x1=301, y1=300, x2=344, y2=343 Type: 0 Info: '' 49: Bounds: x1=370, y1=40, x2=419, y2=55 Type: -120 Info: 'Score' 50: Bounds: x1=372, y1=1, x2=411, y2=38 Type: -64 Info: 'J' 51: Bounds: x1=370, y1=130, x2=419, y2=145 Type: -120 Info: 'Score' 52: Bounds: x1=372, y1=91, x2=411, y2=128 Type: -64 Info: 'I' 53: Bounds: x1=380, y1=56, x2=403, y2=72 Type: -120 Info: '0' 54: Bounds: x1=380, y1=147, x2=403, y2=163 Type: -120 Info: '0' DITL_128_Players.txt Items: (20 entries) 0: Bounds: x1=100, y1=20, x2=206, y2=38 Type: 6 Info: 'Human' 1: Bounds: x1=100, y1=50, x2=206, y2=68 Type: 6 Info: 'Computer' 2: Bounds: x1=100, y1=100, x2=206, y2=118 Type: 6 Info: 'Human' 3: Bounds: x1=100, y1=130, x2=206, y2=148 Type: 6 Info: 'Computer' 4: Bounds: x1=300, y1=20, x2=406, y2=38 Type: 6 Info: 'Easy' 5: Bounds: x1=300, y1=40, x2=406, y2=58 Type: 6 Info: 'Tough' 6: Bounds: x1=300, y1=60, x2=406, y2=78 Type: -122 Info: 'Forget It' 7: Bounds: x1=300, y1=100, x2=406, y2=118 Type: 6 Info: 'Easy' 8: Bounds: x1=300, y1=120, x2=406, y2=138 Type: 6 Info: 'Tough' 9: Bounds: x1=300, y1=140, x2=406, y2=158 Type: -122 Info: 'Forget It' 10: Bounds: x1=110, y1=180, x2=168, y2=200 Type: 4 Info: 'OK' 11: Bounds: x1=220, y1=180, x2=278, y2=200 Type: 4 Info: 'Cancel' 12: Bounds: x1=8, y1=53, x2=87, y2=69 Type: 8 Info: 'Player 1' 13: Bounds: x1=8, y1=135, x2=85, y2=151 Type: 8 Info: 'Player 2' 14: Bounds: x1=210, y1=20, x2=286, y2=67 Type: 8 Info: 'Computer Skill Level' 15: Bounds: x1=210, y1=100, x2=286, y2=147 Type: 8 Info: 'Computer Skill Level' 16: Bounds: x1=82, y1=21, x2=97, y2=36 Type: -64 Info: '' 17: Bounds: x1=82, y1=101, x2=97, y2=116 Type: 64 Info: '' 18: Bounds: x1=81, y1=51, x2=98, y2=68 Type: -64 Info: '' 19: Bounds: x1=81, y1=131, x2=98, y2=148 Type: -64 Info: ''